Native iOS and Android
Swift and Kotlin, when the app leans on the device. Camera, sensors, background work, tight animation. Two codebases, one plan.
See the design workA store listing is not a launch. We build the app and the demand for it in the same team, on the same roadmap.
Founders come to us after a build that went live to silence. The code was fine. The install path was never planned. We plan both from week one, then measure what happens after the download.
The order is fixed. It keeps the build honest and gives the growth side something real to work with on launch day.
01
We pick the single path a user must finish. Sign-up to first real value. Everything else waits for the second release.
02
The app and its events grow together. Screens ship with tracking already wired. Nothing gets bolted on later.
03
Listing, assets, review notes, staged rollout. The paid plan is drafted while the build runs, not after approval.
04
Crashes, drop-off, first-session retention. We read the numbers together and cut the next sprint from them.
Six checks. A release that misses one waits. Store review is slow, so a rejected build costs days you cannot buy back.
Each check is owned by a named person on the team. They sign it off in the same weekly review the build and growth sides already sit in.
How we test before releaseTell us which one sounds like yours. We will bring the closest example to the first call and explain the trade-off we took.
Swift and Kotlin, when the app leans on the device. Camera, sensors, background work, tight animation. Two codebases, one plan.
See the design workOne codebase for both stores. The right call when the screens are shared and the budget must cover growth as well as build.
SaaS and product developmentMost mobile briefs are really product briefs. We build the API, the admin side and the app as one system.
Integrations and APIYou have an app and no team. We take it over, pay down the worst debt, and keep shipping while we do it.
Support and evolutionHalf a page is enough. We will tell you what to build first, what to cut, and how we would track it. One call. No slide deck.